struct SomeStructure {
func someFunction() {
// if internet available proceed else return
guard InternetChecker.shared.internetIsAvailable else { return }
// do something when internet is available.
}
Source files are as follows.
InternetChecker.swift
public enum InternetError: Error {
case noInternet
}
public struct InternetChecker {
private init() {}
public static var shared = InternetChecker()
public var internetIsAvailable: Bool {
let status = Reach().connectionStatus()
switch status {
case .unknown, .offline:
return false
case .online(.wwan):
return true
case .online(.wiFi):
return true
}
}
}
Reach.swift
import Foundation
import SystemConfiguration
let ReachabilityStatusChangedNotification = "ReachabilityStatusChangedNotification"
enum ReachabilityType: CustomStringConvertible {
case wwan
case wiFi
var description: String {
switch self {
case .wwan: return "WWAN"
case .wiFi: return "WiFi"
}
}
}
enum ReachabilityStatus: CustomStringConvertible {
case offline
case online(ReachabilityType)
case unknown
var description: String {
switch self {
case .offline: return "Offline"
case .online(let type): return "Online (\(type))"
case .unknown: return "Unknown"
}
}
}
public class Reach {
func connectionStatus() -> ReachabilityStatus {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout<sockaddr_in>.size)
zeroAddress.sin_family = sa_family_t(AF_INET)
guard let defaultRouteReachability = withUnsafePointer(to: &zeroAddress, {
$0.withMemoryRebound(to: sockaddr.self, capacity: 1) {
SCNetworkReachabilityCreateWithAddress(nil, $0)
}
}) else {
return .unknown
}
var flags : SCNetworkReachabilityFlags = []
if !SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) {
return .unknown
}
return ReachabilityStatus(reachabilityFlags: flags)
}
func monitorReachabilityChanges() {
let host = "google.com"
var context = SCNetworkReachabilityContext(
version: 0,
info: nil,
retain: nil,
release: nil,
copyDescription: nil
)
let reachability = SCNetworkReachabilityCreateWithName(nil, host)!
SCNetworkReachabilitySetCallback(reachability, { (_, flags, _) in
let status = ReachabilityStatus(reachabilityFlags: flags)
let notificationName = Notification.Name(rawValue: ReachabilityStatusChangedNotification)
NotificationCenter.default.post(
name: notificationName,
object: nil,
userInfo: ["Status": status.description]
)
}, &context)
SCNetworkReachabilityScheduleWithRunLoop(
reachability,
CFRunLoopGetMain(),
RunLoop.Mode.common as CFString
)
}
}
extension ReachabilityStatus {
init(reachabilityFlags flags: SCNetworkReachabilityFlags) {
let connectionRequired = flags.contains(.connectionRequired)
let isReachable = flags.contains(.reachable)
let isWWAN = flags.contains(.isWWAN)
if !connectionRequired && isReachable {
if isWWAN {
self = .online(.wwan)
} else {
self = .online(.wiFi)
}
} else {
self = .offline
}
}
}